Help wanted: Designing for growth

Just as the tech community has realized that coding and marketing can be turned into growth hacking, it may be time to redefine what we seek from graphic designers.

Prettiness isn't the point, and neither is sheer utility. The best designers working online are now using UI, UX and game theory to create services that spread. They're engaging in relentless cycles of test and measure and improve in order to determine what works (and what doesn't), replacing "because I said so," with "because it works."

Most important, though, they're learning how to use their significant visual and aesthetic chops to create series of interactions that actually generate better outcomes than the workaday stuff they're replacing.

I think there are two kinds of jobs now available to designers working online:

1. "Here, make this prettier"

and

2. "Figure out how to lead the process that helps us grow."

Squidoo is hiring someone for the second kind of job. It's an incredibly exciting gig, one that will allow someone to cross boundaries and lead. You will work with me and with Squidoo's entire team of developers and tribe leaders. Find out the details right here. Please read carefully and apply in just the way the page describes.

PS there's a bounty if you refer the person we hire. Have them mention your name and contact info in the application.

Deadline: Tuesday, Jan 15 at noon.

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